Gen.G Challengers
| Gen.G Challengers - S13 | |||
|---|---|---|---|
| Region : | KR | ||
| Season : | S13 | ||
| Win Rate : | 0W - 3L | ||
0% |
|||
| Average game duration : | 28:03 | ||
| Economy | ||
|---|---|---|
| Gold Per Minute: | 1613 | |
| Gold Differential per Minute: | -422 | |
| Gold Differential at 15 min: | -1335 | |
| Win Rate when ahead at 15 min: | 0% | |
| CS Per Minute: | 34.5 | |
| CS Differential at 15 min: | -16 | |
| Tower Differential at 15 min: | 0 | |
| Avg. Tower Difference: | -7.3 | |
| First Tower : | - | |
| Aggression | |
|---|---|
| Damage Per Minute: | 1397 |
| First Blood: | - |
| Kills Per Game: | 3 |
| Deaths Per Game: | 15.7 |
| Average Kill / Death Ratio: | 0.2 |
| Average Assists / Kill: | 2.9 |
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | 2.67 (1|1.7|0) |
| Dragons / game: | 0.7 (15%) |
| Dragons at 15 min: | 0 |
| Voidgrubs / game: | - |
| Atakhan / game: | - |
| Herald / game: | 1.33 (66.7%) |
| Nashors / game: | 0 (0%) |
| Feats of Strength: | - |
| Vision | |||
|---|---|---|---|
| Vision Score Per Minute: | 8.5 | ||
| Wards Per Minute: | 3.8 | ||
| Vision Wards Per Minute: | 1.6 | ||
| Wards Cleared Per Minute: | 1.6 | ||
| % Wards Cleared: | 46% | ||
| Wins/Losses by side |
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| Dragon priority |
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TOP
JUNGLE
MID
BOT
SUPPORT